![]() ![]() String fJumpHeightMin = "fJumpHeightMin" const Your papyrus source needs to pass a string value to SetGameSettingFloat and also prefix with the name of the script that the functions belongs to. The psc files need to be located at least one folder level deeper into the source folder.įor the INI settings you posted above, move the psc files to this directory. With version 0.06.02 the psc papyrus source files included with F4SE are packaged in this directory Scriptname JumpPower extends ObjectReference Certainly not saying my script will work as so when I get the import down properly, but my prefs made it obvious I haven't even gotten that far yet) (While I'm on the topic, this is the function I am calling and the resulting errors. (13,1): SetGameSettingFloat is not a function or does not exist (13,21): variable fJumpHeightMin is undefined (7,1): SetGameSettingFloat is not a function or does not exist (7,21): variable fJumpHeightMin is undefined SetGameSettingFloat(fJumpHeightMin, 76.000000) ![]() SetGameSettingFloat(fJumpHeightMin, 152.000000) Certainly not saying my script will work as so when I get the import down properly, but my prefs made it obvious I haven't even gotten that far yet) Scriptname JumpPower extends ObjectReference I am running the latest CK through the launcher, if that makes a difference, and can verify that F4SE itself is running smoothly. SScriptSourceFolder = ".\Data\Scripts\source\User" I've created a CreationKitCustom.ini in the root directory with the following lines, and the imgur link is how my CK Prefs look, note they appear as they did before I created the ini, only importing the User and Base folders. I've read posts from others experiencing trouble getting the CK to recognize F4SE functions, but the resolution steps don't seem to be helping. Long time lover of xSE, first time trying to create a mod utilizing it.
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